diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..37abf37 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +spitfire-installer +spitfire-installer.exe \ No newline at end of file diff --git a/README.md b/README.md new file mode 100644 index 0000000..a9159a6 --- /dev/null +++ b/README.md @@ -0,0 +1,19 @@ +

+ Logo +

+ +

+ Spitfire Installer +

+ +

+This is a GUI installer for Spitfire. Its goal is to guide users through customizing Spitfire to their liking while it installs in the background. +

+ +## Prerequisites +- [Go](https://go.dev/dl/) 1.21 or higher + +## How to Run +1. Run the installer with: + ```bash + go run . \ No newline at end of file diff --git a/background.go b/background.go new file mode 100644 index 0000000..9ae17e2 --- /dev/null +++ b/background.go @@ -0,0 +1,56 @@ +package main + +import ( + "math/rand" + "time" + + rl "github.com/gen2brain/raylib-go/raylib" +) + +type Particle struct { + Pos rl.Vector2 + Vel rl.Vector2 + Size float32 +} + +var particles []Particle +var topColor = rl.Color{R: 0x20, G: 0x0F, B: 0x3C, A: 0xFF} // #200F3C top +var bottomColor = rl.Color{R: 0x3B, G: 0x0B, B: 0x42, A: 0xFF} // #3B0B42 bottom +var particleColor = rl.Color{R: 0xD4, G: 0xB0, B: 0xB5, A: 0x80} // D4B0B5 with some transparency + +func InitBackground(width, height int) { + rand.Seed(time.Now().UnixNano()) + particles = make([]Particle, 100) + for i := range particles { + particles[i].Pos = rl.Vector2{X: float32(rand.Intn(width)), Y: float32(rand.Intn(height))} + particles[i].Vel = rl.Vector2{X: (rand.Float32() - 0.5) * 0.2, Y: (rand.Float32() - 0.5) * 0.2} + particles[i].Size = rand.Float32()*1.5 + 0.5 // Particles size ~0.5-2.0 + } +} + +func UpdateBackground(screenWidth, screenHeight int) { + for i := range particles { + particles[i].Pos.X += particles[i].Vel.X + particles[i].Pos.Y += particles[i].Vel.Y + // Wrap around screen + if particles[i].Pos.X < 0 { + particles[i].Pos.X += float32(screenWidth) + } else if particles[i].Pos.X > float32(screenWidth) { + particles[i].Pos.X -= float32(screenWidth) + } + if particles[i].Pos.Y < 0 { + particles[i].Pos.Y += float32(screenHeight) + } else if particles[i].Pos.Y > float32(screenHeight) { + particles[i].Pos.Y -= float32(screenHeight) + } + } +} + +func DrawBackground(screenWidth, screenHeight int) { + // Draw vertical gradient + rl.DrawRectangleGradientV(0, 0, int32(screenWidth), int32(screenHeight), topColor, bottomColor) + // Draw particles + for _, p := range particles { + rl.DrawCircleV(p.Pos, p.Size, particleColor) + } +} diff --git a/fyne-theme.go b/fyne-theme.go deleted file mode 100644 index 8ea5f14..0000000 --- a/fyne-theme.go +++ /dev/null @@ -1,80 +0,0 @@ -package main - -import ( - "image/color" - "os/exec" - "strings" - - "fyne.io/fyne/v2" - "fyne.io/fyne/v2/theme" -) - -// CustomTheme structure -type CustomTheme struct { - background color.Color - primary color.Color - isDark bool -} - -var _ fyne.Theme = (*CustomTheme)(nil) - -func (t *CustomTheme) Color(name fyne.ThemeColorName, variant fyne.ThemeVariant) color.Color { - switch name { - case theme.ColorNameBackground: - return t.background - case theme.ColorNamePrimary: - return t.primary - default: - return theme.DefaultTheme().Color(name, variant) - } -} - -func (t *CustomTheme) Font(style fyne.TextStyle) fyne.Resource { - return theme.DefaultTheme().Font(style) -} - -func (t *CustomTheme) Icon(name fyne.ThemeIconName) fyne.Resource { - return theme.DefaultTheme().Icon(name) -} - -func (t *CustomTheme) Size(name fyne.ThemeSizeName) float32 { - return theme.DefaultTheme().Size(name) -} - -func applyThemeToApp(a fyne.App, background, primary [3]uint8, isDark bool) { - customTheme := &CustomTheme{ - background: color.NRGBA{R: background[0], G: background[1], B: background[2], A: 0xff}, - primary: color.NRGBA{R: primary[0], G: primary[1], B: primary[2], A: 0xff}, - isDark: isDark, - } - a.Settings().SetTheme(customTheme) -} - -// ApplyTheme applies the detected GTK theme to the Fyne app -func ApplyTheme(a fyne.App) { - // Default light theme settings - colBackground := [3]uint8{245, 245, 245} - colTheme := [3]uint8{0, 120, 215} - isDark := false - - // Detect GTK Theme - isDarkGTK, err := getGTKTheme() - if err == nil && isDarkGTK { - colBackground = [3]uint8{10, 10, 10} - isDark = true - } - - applyThemeToApp(a, colBackground, colTheme, isDark) -} - -// getGTKTheme detects if the current GTK theme is dark -func getGTKTheme() (bool, error) { - cmd := exec.Command("dconf", "read", "/org/gnome/desktop/interface/gtk-theme") - output, err := cmd.Output() - if err != nil { - return false, err - } - - themeName := strings.Trim(string(output), "'\n ") - return strings.Contains(strings.ToLower(themeName), "dark"), nil -} diff --git a/fyne-theme_windows.go b/fyne-theme_windows.go deleted file mode 100644 index 6d9b518..0000000 --- a/fyne-theme_windows.go +++ /dev/null @@ -1,91 +0,0 @@ -//go:build windows -// +build windows - -package main - -import ( - "log" - - "fyne.io/fyne/v2" - "golang.org/x/sys/windows/registry" -) - -// GetRegistryColorValue retrieves a DWORD value from the Windows registry. -func GetRegistryColorValue(keyPath, valueName string) (uint32, error) { - key, err := registry.OpenKey(registry.CURRENT_USER, keyPath, registry.QUERY_VALUE) - if err != nil { - return 0, err - } - defer key.Close() - - value, _, err := key.GetIntegerValue(valueName) - if err != nil { - return 0, err - } - - return uint32(value), nil -} - -// ParseRegistryColorValue converts a DWORD value to RGB format. -func ParseRegistryColorValue(value uint32) (uint8, uint8, uint8) { - return uint8(value & 0xFF), uint8((value >> 8) & 0xFF), uint8((value >> 16) & 0xFF) -} - -// GetDarkMode checks if dark mode is enabled. -func GetDarkMode() (bool, error) { - const keyPath = `Software\Microsoft\Windows\CurrentVersion\Themes\Personalize` - const valueName = "AppsUseLightTheme" - - darkModeValue, err := GetRegistryColorValue(keyPath, valueName) - if err != nil { - return false, err - } - - isDark := darkModeValue == 0 - return isDark, nil -} - -// GetThemeWin retrieves the background and theme colors from the registry. -func GetThemeWin() (colBackground, colTheme [3]uint8, isDark bool, err error) { - registryEntries := []struct { - keyPath string - valueName string - }{ - {`Software\Microsoft\Windows\CurrentVersion\Explorer\Accent`, "AccentColorMenu"}, - {`Software\Microsoft\Windows\DWM`, "AccentColor"}, - } - - isDark, err = GetDarkMode() - if err != nil { - return - } - - blackRGB := [3]uint8{10, 10, 10} - whiteRGB := [3]uint8{245, 245, 245} - if isDark { - colBackground = blackRGB - } else { - colBackground = whiteRGB - } - - for _, entry := range registryEntries { - registryValue, err := GetRegistryColorValue(entry.keyPath, entry.valueName) - if err == nil { - r, g, b := ParseRegistryColorValue(registryValue) - if entry.valueName == "AccentColorMenu" || entry.valueName == "AccentColor" { - colTheme = [3]uint8{r, g, b} - } - } - } - - return -} - -func ApplyTheme(a fyne.App) { - colBackground, colTheme, isDark, err := GetThemeWin() - if err != nil { - log.Fatalf("Error: %v\n", err) - } - - applyThemeToApp(a, colBackground, colTheme, isDark) -} diff --git a/globals.go b/globals.go new file mode 100644 index 0000000..f4a9310 --- /dev/null +++ b/globals.go @@ -0,0 +1,26 @@ +package main + +import rl "github.com/gen2brain/raylib-go/raylib" + +var selectedColor = "Rosewater" +var selectedTheme = "Night" +var selectedLayout = "Tabs on Top" +var contrastLevel = 1 + +// Catppuccin inspired color themes +var catColors = []ColorOption{ + {"Rosewater", rl.Color{R: 245, G: 224, B: 220, A: 255}}, + {"Flamingo", rl.Color{R: 242, G: 205, B: 205, A: 255}}, + {"Peach", rl.Color{R: 250, G: 179, B: 135, A: 255}}, + {"Yellow", rl.Color{R: 249, G: 226, B: 175, A: 255}}, + {"Green", rl.Color{R: 166, G: 227, B: 161, A: 255}}, + {"Teal", rl.Color{R: 148, G: 226, B: 213, A: 255}}, + {"Blue", rl.Color{R: 137, G: 180, B: 250, A: 255}}, + {"Lavender", rl.Color{R: 180, G: 190, B: 254, A: 255}}, +} + +var layoutOptions = []LayoutOption{ + {"Tabs on Top"}, + {"Vertical Left"}, + {"Vertical Right"}, +} diff --git a/go.mod b/go.mod index c5be66a..cf10541 100644 --- a/go.mod +++ b/go.mod @@ -1,35 +1,11 @@ -module s-installer +module spitfire-installer -go 1.20 +go 1.21.1 -require fyne.io/fyne/v2 v2.4.5 +require github.com/gen2brain/raylib-go/raylib v0.0.0-20241215043839-7a899c5e3aae require ( - fyne.io/fyne v1.4.3 // indirect - github.com/davecgh/go-spew v1.1.1 // indirect - github.com/fredbi/uri v1.0.0 // indirect - github.com/fsnotify/fsnotify v1.6.0 // indirect - github.com/fyne-io/gl-js v0.0.0-20220119005834-d2da28d9ccfe // indirect - github.com/fyne-io/glfw-js v0.0.0-20220120001248-ee7290d23504 // indirect - github.com/fyne-io/image v0.0.0-20220602074514-4956b0afb3d2 // indirect - github.com/go-gl/gl v0.0.0-20211210172815-726fda9656d6 // indirect - github.com/go-gl/glfw/v3.3/glfw v0.0.0-20240306074159-ea2d69986ecb // indirect - github.com/go-text/render v0.1.0 // indirect - github.com/go-text/typesetting v0.1.0 // indirect - github.com/godbus/dbus/v5 v5.1.0 // indirect - github.com/gopherjs/gopherjs v1.17.2 // indirect - github.com/jsummers/gobmp v0.0.0-20151104160322-e2ba15ffa76e // indirect - github.com/pmezard/go-difflib v1.0.0 // indirect - github.com/srwiley/oksvg v0.0.0-20221011165216-be6e8873101c // indirect - github.com/srwiley/rasterx v0.0.0-20220730225603-2ab79fcdd4ef // indirect - github.com/stretchr/testify v1.8.4 // indirect - github.com/tevino/abool v1.2.0 // indirect - github.com/yuin/goldmark v1.5.5 // indirect - golang.org/x/image v0.11.0 // indirect - golang.org/x/mobile v0.0.0-20230531173138-3c911d8e3eda // indirect - golang.org/x/net v0.17.0 // indirect - golang.org/x/sys v0.21.0 // indirect - golang.org/x/text v0.13.0 // indirect - gopkg.in/yaml.v3 v3.0.1 // indirect - honnef.co/go/js/dom v0.0.0-20210725211120-f030747120f2 // indirect + github.com/ebitengine/purego v0.7.1 // indirect + golang.org/x/exp v0.0.0-20240707233637-46b078467d37 // indirect + golang.org/x/sys v0.22.0 // indirect ) diff --git a/go.sum b/go.sum index 7352f19..981536e 100644 --- a/go.sum +++ b/go.sum @@ -1,694 +1,8 @@ -cloud.google.com/go v0.26.0/go.mod h1:aQUYkXzVsufM+DwF1aE+0xfcU+56JwCaLick0ClmMTw= -cloud.google.com/go v0.34.0/go.mod h1:aQUYkXzVsufM+DwF1aE+0xfcU+56JwCaLick0ClmMTw= -cloud.google.com/go v0.38.0/go.mod h1:990N+gfupTy94rShfmMCWGDn0LpTmnzTp2qbd1dvSRU= -cloud.google.com/go v0.44.1/go.mod h1:iSa0KzasP4Uvy3f1mN/7PiObzGgflwredwwASm/v6AU= -cloud.google.com/go 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+github.com/gen2brain/raylib-go/raylib v0.0.0-20241215043839-7a899c5e3aae/go.mod h1:BaY76bZk7nw1/kVOSQObPY1v1iwVE1KHAGMfvI6oK1Q= +golang.org/x/exp v0.0.0-20240707233637-46b078467d37 h1:uLDX+AfeFCct3a2C7uIWBKMJIR3CJMhcgfrUAqjRK6w= +golang.org/x/exp v0.0.0-20240707233637-46b078467d37/go.mod h1:M4RDyNAINzryxdtnbRXRL/OHtkFuWGRjvuhBJpk2IlY= +golang.org/x/sys v0.22.0 h1:RI27ohtqKCnwULzJLqkv897zojh5/DwS/ENaMzUOaWI= +golang.org/x/sys v0.22.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA= diff --git a/icons.go b/icons.go new file mode 100644 index 0000000..7702275 --- /dev/null +++ b/icons.go @@ -0,0 +1,164 @@ +package main + +import ( + "math" + + rl "github.com/gen2brain/raylib-go/raylib" +) + +// drawBrowserIcon now draws: +// - Semi-transparent rounded square background with color mixing based on contrast/theme +// - 1px accent outline inside (replaced by outside highlight in steps.go highlight function? Here we still draw 1px line) +// - A 1px horizontal top line +// - An 'X' in the top-right corner +// +// Background mixing and accent colors are adjusted for better contrast in light theme. +func drawBrowserIcon(x, y, width, height float32, theme string, col rl.Color, contrastLevel int) { + roundness := float32(0.2) + segments := int32(8) + + accentColor := getAccentColorForContrast(col, contrastLevel, theme) + bgColor := getMixedBackgroundColor(theme, col, contrastLevel) + bgColor.A = 200 // semi-transparent background + + r := rl.Rectangle{X: x, Y: y, Width: width, Height: height} + rl.DrawRectangleRounded(r, roundness, segments, bgColor) + + // Draw 1px accent outline inside the shape + rl.DrawRectangleRoundedLines(r, roundness, segments, accentColor) + + // Horizontal top line + lineY := y + 10 + startX := x + 5 + endX := x + width - 5 + rl.DrawLine(int32(startX), int32(lineY), int32(endX), int32(lineY), accentColor) + + // 'X' close button in top-right corner + xRight := endX - 5 + xLeft := xRight - 4 + yTop := y + 4 + yBottom := yTop + 4 + rl.DrawLine(int32(xLeft), int32(yTop), int32(xRight), int32(yBottom), accentColor) + rl.DrawLine(int32(xLeft), int32(yBottom), int32(xRight), int32(yTop), accentColor) +} + +// getMixedBackgroundColor creates a background that mixes the base theme color with the accent color differently +// based on contrast for better visibility in light theme. +func getMixedBackgroundColor(theme string, baseColor rl.Color, contrastLevel int) rl.Color { + var base rl.Color + if theme == "Light" { + // Use a slightly darker off-white to ensure lines stand out + base = rl.Color{R: 240, G: 240, B: 240, A: 255} + } else { + base = rl.Color{R: 20, G: 20, B: 20, A: 255} + } + + // Default accent reference + accent := getAccentColorForContrast(baseColor, 1, theme) + + var factor float32 + switch contrastLevel { + case 0: + factor = 0.0 + case 1: + factor = 0.2 + case 2: + factor = 0.5 + } + + return blendColors(base, accent, factor) +} + +func blendColors(c1, c2 rl.Color, factor float32) rl.Color { + R := float32(c1.R)*(1-factor) + float32(c2.R)*factor + G := float32(c1.G)*(1-factor) + float32(c2.G)*factor + B := float32(c1.B)*(1-factor) + float32(c2.B)*factor + return rl.Color{R: uint8(R), G: uint8(G), B: uint8(B), A: 255} +} + +func getAccentColorForContrast(base rl.Color, contrastLevel int, theme string) rl.Color { + h, s, v := rgbToHsv(base.R, base.G, base.B) + switch contrastLevel { + case 0: // Low contrast + s *= 0.2 + v *= 0.8 + case 1: // Default + if theme == "Light" { + // Clamp v lower so line is visible against light bg + if v > 0.6 { + v = 0.6 + } + } else { + v *= 0.9 + } + case 2: // High + s = float32(math.Min(float64(s*1.5), 1.0)) + if theme == "Light" { + if v < 0.7 { + v = 0.7 + } + } else { + v = float32(math.Min(float64(v*1.1), 1.0)) + } + } + r, g, b := hsvToRgb(h, s, v) + return rl.Color{R: r, G: g, B: b, A: 255} +} + +func rgbToHsv(r, g, b uint8) (float32, float32, float32) { + R := float32(r) / 255.0 + G := float32(g) / 255.0 + B := float32(b) / 255.0 + + max := float32(math.Max(math.Max(float64(R), float64(G)), float64(B))) + min := float32(math.Min(math.Min(float64(R), float64(G)), float64(B))) + delta := max - min + + var h float32 + if delta < 0.00001 { + h = 0 + } else if max == R { + h = (G - B) / delta + if G < B { + h += 6 + } + } else if max == G { + h = (B-R)/delta + 2 + } else { + h = (R-G)/delta + 4 + } + h *= 60.0 / 360.0 + + s := float32(0) + if max > 0 { + s = delta / max + } + v := max + return h, s, v +} + +func hsvToRgb(h, s, v float32) (uint8, uint8, uint8) { + h = h * 6.0 + i := int(math.Floor(float64(h))) + f := h - float32(i) + p := v * (1 - s) + q := v * (1 - s*f) + t := v * (1 - s*(1-f)) + + var R, G, B float32 + switch i { + case 0: + R, G, B = v, t, p + case 1: + R, G, B = q, v, p + case 2: + R, G, B = p, v, t + case 3: + R, G, B = p, q, v + case 4: + R, G, B = t, p, v + default: + R, G, B = v, p, q + } + return uint8(R * 255), uint8(G * 255), uint8(B * 255) +} diff --git a/input.go b/input.go new file mode 100644 index 0000000..48770fd --- /dev/null +++ b/input.go @@ -0,0 +1,21 @@ +package main + +import rl "github.com/gen2brain/raylib-go/raylib" + +// Check if a point is over a rectangle +func overRect(p rl.Vector2, r rl.Rectangle) bool { + return p.X >= r.X && p.X <= r.X+r.Width && p.Y >= r.Y && p.Y <= r.Y+r.Height +} + +// Check if a point is over a circle +func overCircle(p rl.Vector2, center rl.Vector2, radius float32) bool { + dx := p.X - center.X + dy := p.Y - center.Y + return (dx*dx + dy*dy) <= (radius * radius) +} + +// Simplified helper to check if mouse is over a button-like rectangle +func overButton(mousePos rl.Vector2, x, y, w, h int32) bool { + r := rl.Rectangle{X: float32(x), Y: float32(y), Width: float32(w), Height: float32(h)} + return overRect(mousePos, r) +} diff --git a/main.go b/main.go index 0282de8..c9a25a2 100644 --- a/main.go +++ b/main.go @@ -1,233 +1,140 @@ -package main - -import ( - "fmt" - "image" - _ "image/jpeg" - "os" - "path/filepath" - "time" - - "fyne.io/fyne/v2" - "fyne.io/fyne/v2/app" - "fyne.io/fyne/v2/canvas" - "fyne.io/fyne/v2/container" - "fyne.io/fyne/v2/dialog" - "fyne.io/fyne/v2/layout" - "fyne.io/fyne/v2/theme" - "fyne.io/fyne/v2/widget" -) - -func main() { - a := app.New() - ApplyTheme(a) // Apply the theme here - w := a.NewWindow("Fyne Installer") - - // Load Image - imagePath := "test.jpg" - file, err := os.Open(imagePath) - if err != nil { - dialog.ShowError(fmt.Errorf("failed to load image: %w", err), w) - return - } - defer file.Close() - - img, _, err := image.Decode(file) - if err != nil { - dialog.ShowError(fmt.Errorf("failed to decode image: %w", err), w) - return - } - logo := canvas.NewImageFromImage(img) - logo.FillMode = canvas.ImageFillContain - logo.SetMinSize(fyne.NewSize(300, 300)) // Set a minimum size for the image - - // Step 1: Language Selection - languageLabel := widget.NewLabelWithStyle("Select the setup language:", fyne.TextAlignLeading, fyne.TextStyle{}) - languageSelect := widget.NewSelect([]string{ - "English (United States)", - "Deutsch (Deutschland)", - "Italiano (Italia)", - "日本語 (日本)", - "Español (España)", - "Français (France)", - "Nederlands (Nederland)", - "中文(简体) (中国)", - }, func(value string) { - fmt.Println("Selected language:", value) - }) - languageSelect.SetSelected("English (United States)") - - // Navigation Buttons - nextButton := widget.NewButtonWithIcon("Next", theme.NavigateNextIcon(), func() { - w.SetContent(step2(a, w)) - }) - cancelButton := widget.NewButtonWithIcon("Cancel", theme.CancelIcon(), func() { - a.Quit() - }) - - // Step 1 Layout - step1Content := container.NewVBox( - widget.NewLabelWithStyle("Welcome to the Fyne Installer", fyne.TextAlignLeading, fyne.TextStyle{Bold: true}), - widget.NewLabelWithStyle("Please select the setup language and click 'Next'", fyne.TextAlignLeading, fyne.TextStyle{}), - languageLabel, - languageSelect, - layout.NewSpacer(), - container.NewHBox(layout.NewSpacer(), nextButton, cancelButton), - ) - - // Main Layout - mainLayout := container.NewBorder(nil, nil, logo, nil, step1Content) - w.SetContent(mainLayout) - w.Resize(fyne.NewSize(800, 400)) - w.CenterOnScreen() - w.ShowAndRun() -} - -func step2(a fyne.App, w fyne.Window) fyne.CanvasObject { - // Load Image - imagePath := "test2.jpg" - file, err := os.Open(imagePath) - if err != nil { - dialog.ShowError(fmt.Errorf("failed to load image: %w", err), w) - return nil - } - defer file.Close() - - img, _, err := image.Decode(file) - if err != nil { - dialog.ShowError(fmt.Errorf("failed to decode image: %w", err), w) - return nil - } - logo := canvas.NewImageFromImage(img) - logo.FillMode = canvas.ImageFillContain - logo.SetMinSize(fyne.NewSize(300, 300)) // Set a minimum size for the image - - // Step 2: Installation Path Selection - info := widget.NewLabelWithStyle("Please select the installation path and click 'Install'", fyne.TextAlignLeading, fyne.TextStyle{}) - pathEntry := widget.NewEntry() - pathEntry.SetPlaceHolder("Select installation path...") - - selectPath := widget.NewButtonWithIcon("Browse", theme.FolderOpenIcon(), func() { - dialog.ShowFolderOpen(func(uri fyne.ListableURI, err error) { - if err != nil { - dialog.ShowError(err, w) - return - } - if uri != nil { - pathEntry.SetText(uri.Path()) - } - }, w) - }) - - progressBar := widget.NewProgressBar() - progressBar.Hide() - - installButton := widget.NewButtonWithIcon("Install", theme.ConfirmIcon(), func() { - installPath := pathEntry.Text - if installPath == "" { - dialog.ShowError(fmt.Errorf("please select an installation path"), w) - return - } - progressBar.Show() - progressBar.SetValue(0) - go installApplication(installPath, progressBar) - }) - - backButton := widget.NewButtonWithIcon("Back", theme.NavigateBackIcon(), func() { - w.SetContent(step1(a, w)) - }) - - cancelButton := widget.NewButtonWithIcon("Cancel", theme.CancelIcon(), func() { - a.Quit() - }) - - // Step 2 Layout - step2Content := container.NewVBox( - widget.NewLabelWithStyle("Installation Setup", fyne.TextAlignLeading, fyne.TextStyle{Bold: true}), - info, - container.NewHBox(pathEntry, selectPath), - progressBar, - layout.NewSpacer(), - container.NewHBox(layout.NewSpacer(), backButton, installButton, cancelButton), - ) - - return container.NewBorder(nil, nil, logo, nil, step2Content) -} - -func step1(a fyne.App, w fyne.Window) fyne.CanvasObject { - // Load Image - imagePath := "test2.jpg" - file, err := os.Open(imagePath) - if err != nil { - dialog.ShowError(fmt.Errorf("failed to load image: %w", err), w) - return nil - } - defer file.Close() - - img, _, err := image.Decode(file) - if err != nil { - dialog.ShowError(fmt.Errorf("failed to decode image: %w", err), w) - return nil - } - logo := canvas.NewImageFromImage(img) - logo.FillMode = canvas.ImageFillContain - logo.SetMinSize(fyne.NewSize(300, 300)) // Set a minimum size for the image - - // Step 1: Language Selection - languageLabel := widget.NewLabelWithStyle("Select the setup language:", fyne.TextAlignLeading, fyne.TextStyle{}) - languageSelect := widget.NewSelect([]string{ - "English (United States)", - "Deutsch (Deutschland)", - "Italiano (Italia)", - "日本語 (日本)", - "Español (España)", - "Français (France)", - "Nederlands (Nederland)", - "中文(简体) (中国)", - }, func(value string) { - fmt.Println("Selected language:", value) - }) - languageSelect.SetSelected("English (United States)") - - // Navigation Buttons - nextButton := widget.NewButtonWithIcon("Next", theme.NavigateNextIcon(), func() { - w.SetContent(step2(a, w)) - }) - cancelButton := widget.NewButtonWithIcon("Cancel", theme.CancelIcon(), func() { - a.Quit() - }) - - // Step 1 Layout - step1Content := container.NewVBox( - widget.NewLabelWithStyle("Welcome to the Fyne Installer", fyne.TextAlignLeading, fyne.TextStyle{Bold: true}), - widget.NewLabelWithStyle("Please select the setup language and click 'Next'", fyne.TextAlignLeading, fyne.TextStyle{}), - languageLabel, - languageSelect, - layout.NewSpacer(), - container.NewHBox(layout.NewSpacer(), nextButton, cancelButton), - ) - - return container.NewBorder(nil, nil, logo, nil, step1Content) -} - -func installApplication(path string, progressBar *widget.ProgressBar) { - // Simulate installation process - for i := 0; i <= 10; i++ { - progressBar.SetValue(float64(i) / 10) - // Simulate time-consuming installation step - time.Sleep(500 * time.Millisecond) - } - - // Create a file to simulate an installation - file, err := os.Create(filepath.Join(path, "installed.txt")) - if err != nil { - dialog.ShowError(err, fyne.CurrentApp().Driver().AllWindows()[0]) - return - } - defer file.Close() - - file.WriteString("Installation complete!") - - progressBar.SetValue(1) - dialog.ShowInformation("Installation Complete", "The application was successfully installed.", fyne.CurrentApp().Driver().AllWindows()[0]) -} +package main + +import ( + "fmt" + "os" + + rl "github.com/gen2brain/raylib-go/raylib" +) + +var transition = NewTransitionManager() +var currentStep = 0 +var targetStep = 0 +var useDefault = false + +var step1DefaultRect rl.Rectangle +var step1CustomRect rl.Rectangle + +func main() { + monitor := rl.GetCurrentMonitor() + screenW := rl.GetMonitorWidth(monitor) + screenH := rl.GetMonitorHeight(monitor) + + rl.InitWindow(int32(screenW), int32(screenH), "Spitfire Browser Installer") + rl.SetWindowState(rl.FlagFullscreenMode) + defer rl.CloseWindow() + + rl.SetTargetFPS(60) + + InitBackground(rl.GetScreenWidth(), rl.GetScreenHeight()) + + targetStep = 0 + + for !rl.WindowShouldClose() { + screenW = rl.GetScreenWidth() + screenH = rl.GetScreenHeight() + mousePos := rl.GetMousePosition() + + buttonW := 100 + buttonH := 30 + prevX := int32(50) + prevY := int32(screenH - 50) + nextX := int32(screenW - 150) + nextY := prevY + + oldAlpha, oldScale, oldOffsetX, newAlpha, newScale, newOffsetX := transition.Update() + + if !transition.IsActive() && currentStep != targetStep { + currentStep = targetStep + } + + if !transition.IsActive() && rl.IsMouseButtonPressed(rl.MouseLeftButton) { + handleInput(mousePos, screenW, screenH, buttonW, buttonH, prevX, prevY, nextX, nextY) + } + + UpdateBackground(screenW, screenH) + + rl.BeginDrawing() + DrawBackground(screenW, screenH) + + drawHeader(screenW) + + oldStep := currentStep + newStep := currentStep + if transition.IsActive() { + oldStep = transition.oldStep + newStep = transition.newStep + } + + phase := transition.GetPhase() + if transition.IsActive() { + if phase == TransitionOutFadeScale { + drawStep(oldStep, screenW, screenH, mousePos, oldAlpha, oldScale, oldOffsetX) + } else { + drawStep(oldStep, screenW, screenH, mousePos, oldAlpha, oldScale, oldOffsetX) + drawStep(newStep, screenW, screenH, mousePos, newAlpha, newScale, newOffsetX) + } + } else { + drawStep(currentStep, screenW, screenH, mousePos, 1.0, 1.0, 0.0) + } + + if !transition.IsActive() { + if currentStep > 0 && currentStep < 3 { + drawButton("Previous", prevX, prevY, int32(buttonW), int32(buttonH), mousePos) + } + if currentStep == 1 { + drawButton("Next", nextX, nextY, int32(buttonW), int32(buttonH), mousePos) + } else if currentStep == 2 { + drawButton("Finish", nextX, nextY, int32(buttonW), int32(buttonH), mousePos) + } + } + + rl.EndDrawing() + } +} + +func startTransition(from, to int) { + targetStep = to + transition.Start(from, to) +} + +func handleInput(mousePos rl.Vector2, screenW, screenH, buttonW, buttonH int, prevX, prevY, nextX, nextY int32) { + if currentStep == 0 { + if overRect(mousePos, step1DefaultRect) { + fmt.Println("Installation complete with default settings.") + os.Exit(0) + } + if overRect(mousePos, step1CustomRect) { + useDefault = false + startTransition(currentStep, 1) + } + } else if currentStep == 1 { + if overButton(mousePos, nextX, nextY, int32(buttonW), int32(buttonH)) { + startTransition(currentStep, 2) + } + if overButton(mousePos, int32(prevX), int32(prevY), int32(buttonW), int32(buttonH)) { + startTransition(currentStep, 0) + } + selectColor(mousePos) + selectContrastIcon(mousePos) + selectTheme(mousePos) + } else if currentStep == 2 { + if overButton(mousePos, nextX, nextY, int32(buttonW), int32(buttonH)) { + fmt.Printf("Installation complete:\nDefault: %v\nColor: %s\nTheme: %s\nLayout: %s\n", + useDefault, selectedColor, selectedTheme, selectedLayout) + os.Exit(0) + } + if overButton(mousePos, int32(prevX), int32(prevY), int32(buttonW), int32(buttonH)) { + startTransition(currentStep, 1) + } + selectLayoutOption(mousePos) + } +} + +func drawHeader(screenW int) { + title := "Spitfire Browser Installer" + titleFontSize := int32(30) + titleWidth := rl.MeasureText(title, titleFontSize) + rl.DrawText(title, (int32(screenW)-titleWidth)/2, 20, titleFontSize, rl.RayWhite) + rl.DrawLine(50, 60, int32(screenW)-50, 60, rl.Fade(rl.White, 0.5)) +} diff --git a/run-linux.sh b/run-linux.sh deleted file mode 100644 index 9744694..0000000 --- a/run-linux.sh +++ /dev/null @@ -1 +0,0 @@ -go run main.go fyne-theme.go \ No newline at end of file diff --git a/run-windows.bat b/run-windows.bat deleted file mode 100644 index e090e19..0000000 --- a/run-windows.bat +++ /dev/null @@ -1 +0,0 @@ -go run main.go fyne-theme_windows.go \ No newline at end of file diff --git a/steps.go b/steps.go new file mode 100644 index 0000000..746de3b --- /dev/null +++ b/steps.go @@ -0,0 +1,360 @@ +package main + +import rl "github.com/gen2brain/raylib-go/raylib" + +type uiElement struct { + drawFunc func(x, y float32) + width float32 + height float32 +} + +func layoutElementsCentered(screenW, screenH int, elements []uiElement) []rl.Rectangle { + totalHeight := float32(0) + for _, e := range elements { + totalHeight += e.height + } + gap := float32(20) + totalHeight += gap * float32(len(elements)-1) + + startY := float32(screenH)/2 - totalHeight/2 + currentY := startY + + positions := make([]rl.Rectangle, len(elements)) + for i, e := range elements { + x := float32(screenW)/2 - e.width/2 + e.drawFunc(x, currentY) + positions[i] = rl.Rectangle{X: x, Y: currentY, Width: e.width, Height: e.height} + currentY += e.height + gap + } + return positions +} + +// Step 1 buttons rect defined in main.go +var step2Positions []rl.Rectangle +var step3Positions []rl.Rectangle + +// Step 2 +var colorCirclePositions []rl.Vector2 +var browserIconRects [3]rl.Rectangle +var themeButtonRects [2]rl.Rectangle + +// Step 3 +var layoutOptionRects []rl.Rectangle + +func drawStep(step int, screenW, screenH int, mousePos rl.Vector2, alpha, scale, offsetX float32) { + rl.PushMatrix() + rl.Translatef(offsetX, 0, 0) + rl.Translatef(float32(screenW)/2, float32(screenH)/2, 0) + rl.Scalef(scale, scale, 1) + rl.Translatef(-float32(screenW)/2, -float32(screenH)/2, 0) + + switch step { + case 0: + drawStep1Content(screenW, screenH, mousePos, alpha) + case 1: + drawStep2Content(screenW, screenH, mousePos, alpha) + case 2: + drawStep3Content(screenW, screenH, mousePos, alpha) + } + + rl.PopMatrix() +} + +func drawStep1Content(screenW, screenH int, mousePos rl.Vector2, alpha float32) { + heading := "Default or Customize" + col := applyAlpha(rl.RayWhite, alpha) + headingFont := int32(20) + headingW := rl.MeasureText(heading, headingFont) + headingY := float32(80) + rl.DrawTextEx(rl.GetFontDefault(), heading, + rl.Vector2{X: float32((screenW - int(headingW))) / 2, Y: headingY}, float32(headingFont), 1, col) + + sub := "Do you want to install with default settings?" + subFont := int32(20) + subW := float32(rl.MeasureText(sub, subFont)) + subH := float32(subFont) + + buttonWidth := float32(150) + buttonHeight := float32(50) + buttonSpacing := float32(50) + totalButtonWidth := buttonWidth*2 + buttonSpacing + + subDraw := func(x, y float32) { + rl.DrawTextEx(rl.GetFontDefault(), sub, rl.Vector2{X: x, Y: y}, float32(subFont), 1, col) + } + defaultDraw := func(x, y float32) { + drawRectButtonAlpha(rl.Rectangle{X: x, Y: y, Width: buttonWidth, Height: buttonHeight}, "Default", alpha) + step1DefaultRect = rl.Rectangle{X: x, Y: y, Width: buttonWidth, Height: buttonHeight} + } + customDraw := func(x, y float32) { + cx := x + buttonWidth + buttonSpacing + drawRectButtonAlpha(rl.Rectangle{X: cx, Y: y, Width: buttonWidth, Height: buttonHeight}, "Customize", alpha) + step1CustomRect = rl.Rectangle{X: cx, Y: y, Width: buttonWidth, Height: buttonHeight} + } + + elements := []uiElement{ + {drawFunc: subDraw, width: subW, height: subH}, + { + drawFunc: func(x, y float32) { + defaultDraw(x, y) + customDraw(x, y) + }, + width: totalButtonWidth, + height: buttonHeight, + }, + } + + layoutElementsCentered(screenW, screenH, elements) +} + +func drawStep2Content(screenW, screenH int, mousePos rl.Vector2, alpha float32) { + heading := "Look and Feel" + sub := "Color" + col := applyAlpha(rl.RayWhite, alpha) + headingFont := int32(20) + subFont := int32(20) + headingW := rl.MeasureText(heading, headingFont) + + headingY := float32(80) + rl.DrawTextEx(rl.GetFontDefault(), heading, + rl.Vector2{X: float32((screenW - int(headingW))) / 2, Y: headingY}, float32(headingFont), 1, col) + + subW := float32(rl.MeasureText(sub, subFont)) + subH := float32(subFont) + subDraw := func(x, y float32) { + rl.DrawTextEx(rl.GetFontDefault(), sub, rl.Vector2{X: x, Y: y}, float32(subFont), 1, col) + } + + // Color row + circleCount := len(catColors) + spacing := float32(50) + circleR := float32(8) + circleDiameter := circleR * 2 + totalColorWidth := spacing*float32(circleCount-1) + circleDiameter + colorRowH := circleDiameter + colorDraw := func(x, y float32) { + for i, c := range catColors { + cx := x + float32(i)*spacing + drawColorCircleAlpha(cx, y+circleR, c.Color, c.Name == selectedColor, alpha) + } + } + + // Three browser icons (Low=0, Default=1, High=2) + browserW := float32(60) + browserH := float32(50) + browserCount := 3 + browserTotalWidth := browserW*float32(browserCount) + spacing*float32(browserCount-1) + browserDraw := func(x, y float32) { + theme := selectedTheme + for i := 0; i < browserCount; i++ { + bx := x + float32(i)*(browserW+spacing) + drawBrowserIcon(bx, y, browserW, browserH, theme, getSelectedColorColor(), i) + browserIconRects[i] = rl.Rectangle{X: bx, Y: y, Width: browserW, Height: browserH} + } + // Highlight hovered/selected + for i, rect := range browserIconRects { + hovered := overRect(mousePos, rect) + selected := (contrastLevel == i) + drawHighlightRounded(rect, hovered, selected, 0.2) + } + } + + // Theme section: Light or Dark + themeLabel := "Theme" + labelFont := int32(20) + themeLabelW := float32(rl.MeasureText(themeLabel, labelFont)) + themeLabelH := float32(labelFont) + themeButtonWidth := float32(100) + themeButtonHeight := float32(40) + themeButtonSpacing := float32(50) + themeButtonCount := 2 + themeTotalWidth := themeButtonWidth*float32(themeButtonCount) + themeButtonSpacing*float32(themeButtonCount-1) + + themeDraw := func(x, y float32) { + rl.DrawTextEx(rl.GetFontDefault(), themeLabel, rl.Vector2{X: x + (themeTotalWidth-themeLabelW)/2, Y: y}, float32(labelFont), 1, col) + y += themeLabelH + 10 + lightX := x + lightY := y + lightRect := rl.Rectangle{X: lightX, Y: lightY, Width: themeButtonWidth, Height: themeButtonHeight} + drawRectButtonAlpha(lightRect, "Light", alpha) + themeButtonRects[0] = lightRect + + darkX := lightX + themeButtonWidth + themeButtonSpacing + darkRect := rl.Rectangle{X: darkX, Y: lightY, Width: themeButtonWidth, Height: themeButtonHeight} + drawRectButtonAlpha(darkRect, "Dark", alpha) + themeButtonRects[1] = darkRect + + // Highlight hovered/selected + var selectedIndex int + if selectedTheme == "Light" { + selectedIndex = 0 + } else { + selectedIndex = 1 + } + for i, r := range themeButtonRects { + hovered := overRect(rl.GetMousePosition(), r) + selected := (i == selectedIndex) + drawHighlightRounded(r, hovered, selected, 0.3) + } + } + themeBlockH := themeLabelH + 10 + themeButtonHeight + + elements := []uiElement{ + {drawFunc: subDraw, width: subW, height: subH}, + {drawFunc: colorDraw, width: totalColorWidth, height: colorRowH}, + {drawFunc: browserDraw, width: browserTotalWidth, height: browserH}, + { + drawFunc: func(x, y float32) { + themeDraw(x, y) + }, width: themeTotalWidth, height: themeBlockH, + }, + } + + step2Positions = layoutElementsCentered(screenW, screenH, elements) + + // Compute color circle positions + colorCirclePositions = nil + colorRowPos := step2Positions[1] + for i := 0; i < circleCount; i++ { + cx := colorRowPos.X + float32(i)*spacing + cy := colorRowPos.Y + circleR + colorCirclePositions = append(colorCirclePositions, rl.Vector2{X: cx, Y: cy}) + } +} + +func drawStep3Content(screenW, screenH int, mousePos rl.Vector2, alpha float32) { + heading := "Layout Selection" + sub := "Tab layout" + col := applyAlpha(rl.RayWhite, alpha) + headingFont := int32(20) + subFont := int32(20) + headingW := rl.MeasureText(heading, headingFont) + subW := rl.MeasureText(sub, subFont) + headingY := float32(80) + + rl.DrawTextEx(rl.GetFontDefault(), heading, + rl.Vector2{X: float32((screenW - int(headingW))) / 2, Y: headingY}, float32(headingFont), 1, col) + + subY := headingY + 40 + rl.DrawTextEx(rl.GetFontDefault(), sub, + rl.Vector2{X: float32((screenW - int(subW))) / 2, Y: subY}, float32(subFont), 1, col) + + layoutCount := len(layoutOptions) + layoutSpacing := float32(200) + layoutWidth := float32((layoutCount-1))*layoutSpacing + 120 + layoutHeight := float32(40) + + layoutDraw := func(x, y float32) { + for i, l := range layoutOptions { + optX := x + float32(i)*layoutSpacing + drawLayoutOptionAlpha(optX, y, l.Name, l.Name == selectedLayout, alpha) + } + + for i, r := range layoutOptionRects { + hovered := overRect(rl.GetMousePosition(), r) + selected := (layoutOptions[i].Name == selectedLayout) + drawHighlightRounded(r, hovered, selected, 0.3) + } + } + + elements := []uiElement{ + {drawFunc: layoutDraw, width: layoutWidth, height: layoutHeight}, + } + + step3Positions = layoutElementsCentered(screenW, screenH, elements) + + // Compute layout option rects + layoutOptionRects = nil + layoutRow := step3Positions[0] + for i := 0; i < layoutCount; i++ { + optX := layoutRow.X + float32(i)*layoutSpacing + optY := layoutRow.Y + r := rl.Rectangle{X: optX - 60, Y: optY - 20, Width: 120, Height: 40} + layoutOptionRects = append(layoutOptionRects, r) + } +} + +func getSelectedColorColor() rl.Color { + for _, c := range catColors { + if c.Name == selectedColor { + return c.Color + } + } + return rl.White +} + +func selectColor(mousePos rl.Vector2) { + circleR := float32(8) + for i, pos := range colorCirclePositions { + if overCircle(mousePos, pos, circleR) { + selectedColor = catColors[i].Name + } + } +} + +func selectContrastIcon(mousePos rl.Vector2) { + for i, r := range browserIconRects { + if overRect(mousePos, r) { + contrastLevel = i + } + } +} + +func selectTheme(mousePos rl.Vector2) { + for i, r := range themeButtonRects { + if overRect(mousePos, r) { + if i == 0 { + selectedTheme = "Light" + } else { + selectedTheme = "Dark" + } + } + } +} + +func selectLayoutOption(mousePos rl.Vector2) { + for i, r := range layoutOptionRects { + if overRect(mousePos, r) { + selectedLayout = layoutOptions[i].Name + } + } +} + +// Draw highlight with rounded corners to match buttons/icons shape +func drawHighlightRounded(r rl.Rectangle, hovered, selected bool, roundness float32) { + segments := int32(8) + var color rl.Color + if selected && hovered { + color = rl.Color{R: 255, G: 255, B: 255, A: 255} + } else if selected { + color = rl.Color{R: 255, G: 255, B: 255, A: 255} + } else if hovered { + color = rl.Color{R: 255, G: 255, B: 255, A: 128} + } else { + return + } + + // Make highlight outside element: + margin := float32(2) + highlightRect := rl.Rectangle{ + X: r.X - margin, + Y: r.Y - margin, + Width: r.Width + margin*2, + Height: r.Height + margin*2, + } + + rl.DrawRectangleRoundedLines(highlightRect, roundness, segments, color) + + if selected { + // White strip reflection: + // Draw a diagonal line from left border to top border in top right corner + stripColor := rl.Color{R: 255, G: 255, B: 255, A: 80} + + // This goes up to top border near top-right corner. + // We'll pick start near left border at 40% height, end near top border at 70% width: + start := rl.Vector2{X: highlightRect.X + margin, Y: highlightRect.Y + highlightRect.Height*0.4} + end := rl.Vector2{X: highlightRect.X + highlightRect.Width*0.7, Y: highlightRect.Y + margin} + + rl.DrawLineEx(start, end, 5, stripColor) + } +} diff --git a/test.jpg b/test.jpg deleted file mode 100644 index 358fbe7..0000000 Binary files a/test.jpg and /dev/null differ diff --git a/test2.jpg b/test2.jpg deleted file mode 100644 index 75a1b05..0000000 Binary files a/test2.jpg and /dev/null differ diff --git a/transition.go b/transition.go new file mode 100644 index 0000000..805283b --- /dev/null +++ b/transition.go @@ -0,0 +1,145 @@ +package main + +import ( + "time" + + rl "github.com/gen2brain/raylib-go/raylib" +) + +type TransitionPhase int + +const ( + TransitionNone TransitionPhase = iota + TransitionOutFadeScale + TransitionOutSlide + TransitionInFadeScale +) + +type TransitionDirection int + +const ( + DirectionForward TransitionDirection = iota + DirectionBackward +) + +type TransitionManager struct { + active bool + startTime time.Time + phase TransitionPhase + direction TransitionDirection + oldStep int + newStep int + + outFadeScaleDuration time.Duration + outSlideDuration time.Duration + inFadeScaleDuration time.Duration +} + +func NewTransitionManager() *TransitionManager { + return &TransitionManager{ + outFadeScaleDuration: 150 * time.Millisecond, + outSlideDuration: 200 * time.Millisecond, + inFadeScaleDuration: 150 * time.Millisecond, + } +} + +func (t *TransitionManager) Start(oldStep, newStep int) { + t.active = true + t.startTime = time.Now() + t.phase = TransitionOutFadeScale + t.oldStep = oldStep + t.newStep = newStep + if newStep > oldStep { + t.direction = DirectionForward + } else { + t.direction = DirectionBackward + } +} + +func (t *TransitionManager) IsActive() bool { + return t.active +} + +// GetPhase returns which phase the transition is currently in. +func (t *TransitionManager) GetPhase() TransitionPhase { + if !t.active { + return TransitionNone + } + elapsed := time.Since(t.startTime) + total := t.outFadeScaleDuration + t.outSlideDuration + t.inFadeScaleDuration + + if elapsed >= total { + return TransitionNone + } else if elapsed < t.outFadeScaleDuration { + return TransitionOutFadeScale + } else if elapsed < t.outFadeScaleDuration+t.outSlideDuration { + return TransitionOutSlide + } else { + return TransitionInFadeScale + } +} + +func (t *TransitionManager) Update() (oldAlpha float32, oldScale float32, oldOffsetX float32, + newAlpha float32, newScale float32, newOffsetX float32) { + if !t.active { + return 1.0, 1.0, 0.0, 1.0, 1.0, 0.0 + } + + elapsed := time.Since(t.startTime) + totalDuration := t.outFadeScaleDuration + t.outSlideDuration + t.inFadeScaleDuration + if elapsed >= totalDuration { + // Transition done + t.active = false + return 1.0, 1.0, 0.0, 1.0, 1.0, 0.0 + } + + oldAlpha = 1.0 + oldScale = 1.0 + oldOffsetX = 0.0 + newAlpha = 1.0 + newScale = 1.0 + newOffsetX = 0.0 + + slideDirection := float32(-1) + if t.direction == DirectionBackward { + slideDirection = 1 + } + + if elapsed < t.outFadeScaleDuration { + // Phase 1: Out Fade/Scale + progress := float32(elapsed.Milliseconds()) / float32(t.outFadeScaleDuration.Milliseconds()) + oldAlpha = 1.0 - 0.2*progress + oldScale = 1.0 - 0.1*progress + + // New tab not visible at all yet + newAlpha = 0.0 + newScale = 0.9 + newOffsetX = float32(rl.GetScreenWidth()) * slideDirection + } else if elapsed < t.outFadeScaleDuration+t.outSlideDuration { + // Phase 2: Slide out old, slide in new + phaseElapsed := elapsed - t.outFadeScaleDuration + progress := float32(phaseElapsed.Milliseconds()) / float32(t.outSlideDuration.Milliseconds()) + + oldAlpha = 0.8 + oldScale = 0.9 + oldOffsetX = -float32(rl.GetScreenWidth()) * progress * slideDirection + + newAlpha = 0.8 + newScale = 0.9 + newOffsetX = float32(rl.GetScreenWidth()) * (1.0 - progress) * slideDirection + } else { + // Phase 3: In Fade/Scale + phaseElapsed := elapsed - t.outFadeScaleDuration - t.outSlideDuration + progress := float32(phaseElapsed.Milliseconds()) / float32(t.inFadeScaleDuration.Milliseconds()) + + oldAlpha = 0.0 + oldScale = 0.9 + oldOffsetX = -float32(rl.GetScreenWidth()) * slideDirection + + newAlpha = 0.8 + 0.2*progress + newScale = 0.9 + 0.1*progress + newOffsetX = 0.0 + } + + return oldAlpha, oldScale, oldOffsetX, newAlpha, newScale, newOffsetX +} diff --git a/ui.go b/ui.go new file mode 100644 index 0000000..6352f83 --- /dev/null +++ b/ui.go @@ -0,0 +1,118 @@ +package main + +import rl "github.com/gen2brain/raylib-go/raylib" + +type ColorOption struct { + Name string + Color rl.Color +} + +type ThemeOption struct { + Name string +} + +type LayoutOption struct { + Name string +} + +func drawRoundedRect(r rl.Rectangle, roundness float32, col rl.Color) { + segments := int32(8) + rl.DrawRectangleRounded(r, roundness, segments, col) +} + +func drawRoundedRectButton(r rl.Rectangle, text string, alpha float32, hovered bool) { + r.X += 0.5 + r.Y += 0.5 + r.Width -= 1.0 + r.Height -= 1.0 + + col := applyAlpha(rl.White, 0.1) + if hovered { + col = applyAlpha(rl.White, 0.3) + } + lineCol := applyAlpha(rl.White, 1.0) + textCol := applyAlpha(rl.RayWhite, alpha) + + roundness := float32(0.3) + rl.DrawRectangleRounded(r, roundness, 8, col) + rl.DrawRectangleRoundedLines(r, roundness, 8, lineCol) + + txW := rl.MeasureText(text, 20) + rl.DrawText(text, int32(r.X+(r.Width-float32(txW))/2), + int32(r.Y+(r.Height-20)/2), 20, textCol) +} + +func drawRectButtonAlpha(r rl.Rectangle, text string, alpha float32) { + hovered := overRect(rl.GetMousePosition(), r) + drawRoundedRectButton(r, text, alpha, hovered) +} + +func drawButton(text string, x, y, w, h int32, mousePos rl.Vector2) { + r := rl.Rectangle{X: float32(x), Y: float32(y), Width: float32(w), Height: float32(h)} + hovered := overRect(mousePos, r) + drawRoundedRectButton(r, text, 1.0, hovered) +} + +func drawColorCircleAlpha(x, y float32, col rl.Color, selected bool, alpha float32) { + baseCol := applyAlpha(col, alpha) + darkCol := applyAlpha(rl.Color{ + R: uint8(float32(col.R) * 0.8), + G: uint8(float32(col.G) * 0.8), + B: uint8(float32(col.B) * 0.8), + A: col.A, + }, alpha) + rl.DrawCircleGradient(int32(x), int32(y), 8, baseCol, darkCol) + if selected { + rl.DrawCircleLines(int32(x), int32(y), 8, applyAlpha(rl.White, alpha)) + } else if overCircle(rl.GetMousePosition(), rl.Vector2{X: x, Y: y}, 8) { + rl.DrawCircleLines(int32(x), int32(y), 8, applyAlpha(rl.Fade(rl.White, 0.5), alpha)) + } +} + +func drawThemeBoxAlpha(x, y float32, label string, selected bool, alpha float32) { + rect := rl.Rectangle{X: x - 50, Y: y - 20, Width: 100, Height: 40} + hovered := overRect(rl.GetMousePosition(), rect) + + col := applyAlpha(rl.White, 0.1*alpha) + if hovered { + col = applyAlpha(rl.White, 0.3*alpha) + } + lineCol := applyAlpha(rl.White, alpha) + textCol := applyAlpha(rl.RayWhite, alpha) + + drawRoundedRect(rect, 0.3, col) + rl.DrawRectangleRoundedLines(rect, 0.3, 8, lineCol) + + txW := rl.MeasureText(label, 20) + rl.DrawTextEx(rl.GetFontDefault(), label, + rl.Vector2{X: float32(int32(x) - txW/2), Y: float32(int32(y) - 10)}, 20, 1, textCol) + if selected { + rl.DrawRectangleRoundedLines(rect, 0.3, 8, lineCol) + } +} + +func drawLayoutOptionAlpha(x, y float32, label string, selected bool, alpha float32) { + rect := rl.Rectangle{X: x - 60, Y: y - 20, Width: 120, Height: 40} + hovered := overRect(rl.GetMousePosition(), rect) + col := applyAlpha(rl.White, 0.1*alpha) + if hovered { + col = applyAlpha(rl.White, 0.3*alpha) + } + lineCol := applyAlpha(rl.White, alpha) + textCol := applyAlpha(rl.RayWhite, alpha) + + drawRoundedRect(rect, 0.3, col) + rl.DrawRectangleRoundedLines(rect, 0.3, 8, lineCol) + + txW := rl.MeasureText(label, 20) + rl.DrawTextEx(rl.GetFontDefault(), label, + rl.Vector2{X: float32(int32(x) - txW/2), Y: float32(int32(y) - 10)}, 20, 1, textCol) + if selected { + rl.DrawRectangleRoundedLines(rect, 0.3, 8, lineCol) + } +} + +func applyAlpha(c rl.Color, alpha float32) rl.Color { + c.A = uint8(float32(c.A) * alpha) + return c +}